STM32F446RET6 vs STM32F401RET6 Vergleich
Detaillierter Direktvergleich von STM32F446RET6 von STMicroelectronics und STM32F401RET6 von STMicroelectronics. Vergleichen Sie die wichtigsten Spezifikationen, elektrischen Parameter, Gehäuse, Lebenszyklusstatus, Preise und Verfügbarkeit, um das beste Bauteil für Ihre Designanforderungen zu ermitteln.
STMicroelectronics
STM32F446RET6 - 180MHz Cortex-M4 MCU, 512KB Flash | STMicroelectronics
STM32F446RET6 ✓ AktivSTMicroelectronics
STM32F401RET6 - 84MHz ARM Cortex-M4 MCU, 512KB Flash | STMicroelectronics
STM32F401RET6 ✓ AktivSpezifikationsvergleich
| Parameter | STM32F446RET6 | STM32F401RET6 |
|---|---|---|
| Marke | STMicroelectronics | STMicroelectronics |
| Kategorie | Microcontrollers | Microcontrollers |
| Lebenszyklusstatus | Aktiv | Aktiv |
| Lagerstatus | In Stock | In Stock |
| Stückpreis (USD) | $8,94 | $9,85 |
| Core Processor | ARM Cortex-M4 with FPU (single precision) | — |
| Core Size | 32-bit | — |
| Maximale Taktfrequenz | 180 MHz | — |
| Flash Memory | 512 KB | 512 KB |
| SRAM | 128 KB (plus 4 KB backup SRAM) | 96 KB |
| Supply Voltage Range | 1.7 V to 3.6 V | — |
| Number of ADCs | 3 x 12-bit | — |
| Number of DACs | 2 x 12-bit | — |
| Timers | 12 x 16-bit, 2 x 32-bit | Advanced-control, general-purpose, basic |
| Communication Interfaces | SPI, I2C, USART, CAN, USB OTG, SDIO | — |
| GPIO Count | 51 | — |
| Gehäuse | 64-LQFP (10 x 10 mm) | LQFP64 (10x10 mm, 0.5 mm pitch) |
| Montageart | Surface Mount | — |
| Betriebstemperatur | -40C to +85C | -40C to +85C |
| Additional Peripherals | RNG, DCMI camera interface, LCD parallel interface (8080/6800), MPU | — |
| MSL-Level | MSL 3 | — |
| RoHS-Status | Compliant | Compliant |
| Core | — | ARM Cortex-M4 with FPU |
| Maximum Clock Speed | — | 84 MHz |
| Versorgungsspannung | — | 1.7 V to 3.6 V |
| Anzahl der Pins | — | 64 |
| ADC | — | 12-bit, 16 channels |
| USART | — | 3 |
| SPI | — | 4 |
| I2C | — | 3 |
| USB | — | USB 2.0 OTG FS |
| CAN | — | 1 |
| DMA | — | Yes, 16 channels |
| Low Power Modes | — | Sleep, Stop, Standby |